The Stanley Parable = A Game That Explores Online Narrative: Are Current Human Interactions with Digital Interfaces Just Scratches On the Surface?
A December 10th, 2013 npr.org post by Steve Mullis describes the new video game The Stanley Parable as "Monty Python meets Call of Duty."
"Behind the snarky narrator and the clever writing is an open-eyed examination of current video game narratives and their flaws."
"Developer Davey Wreden, who created the original mod, says he was inspired to make a game based around narrative elements that were often a part of some games but never the main focus."
If you're interested in game design and narrative storytelling experiments... "The Stanley Parable is a game worth playing... Just be prepared for something completely different, which in an era of often cookie-cutter shooters and survival horror tropes is a welcome change. The description on the game's website perfectly sums up what to be prepared for when sitting down for the experience:"
"You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.""
Posted by Randy Finch on Tuesday, December 10, 2013
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Randy Finch's Film Blog:
Thoughts from a film producer about making and distributing films.
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